稜光壁壘 · PRISM BASTION
iOS · 離線單機 · Offline

稜光壁壘

Prism Bastion

三色稜光融合 · 3D 塔防Prism fusion tower defense

虛空正在吞噬最後一座浮空要塞。你是稜光守衛,星核的存亡就在你手中。用燼、霜、雷三色稜光打同一個敵人,觸發蒸爆、超導、過載,甚至讓整片戰場崩解。20 波、5 座戰場、無盡模式,全程序生成的浮空要塞等你來守。

The Void is eating the last floating bastion. You are the Prism Warden, and the Core is yours to hold. Hit one enemy with two colours of light and they fuse — steam, superconduct, overload, or shatter the whole field. 20 waves, 5 sectors, endless mode. All procedurally made.

三色稜光融合

The Prism Fusion system

你的塔不只是傷害數字——每一座塔都散發燼、霜、雷其中一種顏色的稜光,而真正的力量藏在顏色的交會處。用兩種不同顏色的塔攻擊同一個敵人,光會融合:

Your towers are not just damage numbers — each one emits Ember, Frost or Volt light, and the real power lives where those colours meet. Hit a single enemy with two different colours and the light fuses:

+
蒸爆 Steamburst
範圍爆裂,一次清掉一整群A wide area blast that clears a pack
+
超導 Superconduct
撕開護甲並連鎖到附近的敵人Tears armour open and chains to nearby foes
+
過載 Overload
強力灼燒並把敵人擊退A heavy burn that knocks enemies back down the path
稜光崩解 Prism Break
巨額傷害與全場暈眩Massive damage and a field-wide stun

遊戲內容

What is in the game

三色稜光融合

Prism fusion

顏色是核心機制,塔的擺放變成一道顏色相鄰的謎題。Colour is the mechanic; placement becomes a colour-adjacency puzzle.

6 種塔,各 3 級

6 towers, 3 levels each

燼焰塔、霜結尖塔、雷弧線圈、長矛陣列、脈衝花,以及改變一切的稜光節點。Ember Turret, Frost Spire, Volt Coil, Lance Array, Pulse Bloom, and the Prism Node.

10 種敵人

10 enemy archetypes

重甲、相位免疫、無視路徑的浮游體、偷能量的汲能者,以及兩種頭目。Armoured, phasing, path-ignoring flyers, energy thieves, and two bosses.

5 座戰場 × 3 難度 + 無盡

5 sectors × 3 difficulties + Endless

迴廊、深淵、裂谷、環界、稜晶格;每張地圖 20 波,通關後開放無盡模式。The Causeway, Abyss, Fracture, Ring and Lattice — 20 waves each, then Endless.

12 種稜晶祝福

12 Prism Boons

每三波挑選一項強化,每一場的 build 都不一樣。Offered every third wave, so no two runs build the same way.

繁體中文 / English

Bilingual

遊戲中隨時即時切換,介面與圖鑑全部翻譯。Switchable in-game at any time, interface and codex included.

離線遊玩

Plays offline

核心遊玩內容可離線進行;下載、購買、還原購買與權益同步會使用 Apple 與 RevenueCat 的服務。Core gameplay works offline; downloading, purchasing, restoring purchases, and entitlement syncing use Apple and RevenueCat services.

無廣告 · 不追蹤

No ads, no tracking

沒有廣告,也不進行跨 App/網站追蹤;購買紀錄只用於權益功能與購買分析。No advertising or cross-app tracking; purchase history is used only for entitlements and purchase analytics.

關於這款遊戲

About this game

遊戲裡的每一個模型、每一種材質、每一個音效與每一段配樂,都是在你的裝置上即時運算生成的——沒有任何一張貼圖檔或音效檔。 這讓整款遊戲小到能離線放進口袋,也讓浮空島上的光看起來永遠不太一樣。 Every mesh, every material, every sound effect and every note of the score is computed on your device at runtime — there is not a single texture or audio file in the app. That is why it is tiny, why it works completely offline, and why the light on the island never looks quite the same twice.